On March 3rd, 2015, Blizzard introduced their next big subscription idea: The World of Warcraft token. It’s main use is to give players game time without paying real money, but the idea goes a bit deeper this time around. If a player is in need of gold, then they can purchase a token for real money using the available in-game store; tokens bought from the in-game store can be sold in the player auction house for gold. The price is set based on supply and demand, per world set of server(Americas, China, Europe, etc.). A player that has gold but lacks cash can then purchase one of these tokens from the auction house. The cash price for these tokens is so far unannounced. Tokens purchased through the Auction will arrive immediately in the mail, and can then be redeemed for game time with no delay.
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